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Thread Statistics | Show CCP posts - 42 post(s) |

Last Wolf
Umbra Wing
93
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Posted - 2014.04.14 14:23:00 -
[1] - Quote
Rattle is AWESOME. Please update it on TQ NOW! Screw testing. Vacuums suck. |

Last Wolf
Umbra Wing
95
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Posted - 2014.04.14 14:38:00 -
[2] - Quote
The only "Nerf" that could be argued with the Rattlesnake would be losing the ability to field 5 heavy E-war drones. Though you can still field 5 medium or 5 lights.
Also the 33% nerf to light drone DPS/health when dealing with frigs, though that isn't much of an issue. Vacuums suck. |

Last Wolf
Umbra Wing
96
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Posted - 2014.04.14 14:49:00 -
[3] - Quote
Kitty Bear wrote:Callic Veratar wrote:I'm a little disappointed that the rattlesnake stays at 7.5 effective drones, though 375% of a heavy drone is pretty nasty. I can understand the reasoning with sentries included, since anything bigger would have just wiped everything off grid.
Hooray for the extra launcher and damage bonus to missiles, that should improve it's presence some. but less range on them - the velocity bonus is gone. and once again, the versatility of 5 utility/support drones is GONE 275% of 2 is not 7.5, it's 5.5
No it is 7.5
100% = 4; 200% = 6; 300% = 8;
Also, Range bonus + tank bonus is dumb. I wish they would remove it on the Eagle, vulture, rohk line up and add something useful.
Vacuums suck. |

Last Wolf
Umbra Wing
100
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Posted - 2014.04.14 15:57:00 -
[4] - Quote
Usagi Lunar wrote:Kitty Bear wrote:Valterra Craven wrote:Jenn aSide wrote:Gypsio III wrote:Super sentries. Told you, Arthur.  This will at least shut up the people who were ready to scream bloody murder if The 'Snake only got bonuses to heavies lol. Meh, the snake still sucks. (Keep in mind I'm referring to PVE only) I stopped using them after the omni nerf and they've done nothing to the platform to make me want to pick them back up. Even with the drone "changes". I'll gladly sell the 4-5 I have at a healthy profit though. At least the other pirate ships are *BETTER* at a their roles/niches than most other ships that could fill them. There really is nothing it does that another ship doesn't do better. I feel like the devs haven't really looked at the graphic of how ships were supposed to be that was shown at fanfest last year. Anyway, my point is I don't see these changing the pirate BS meta in any significant way. People that flew, Vindis, Machs and Nightmares are still going to fly them now, and people that didn't fly the RS are still not going to fly them now... so I guess the devs win this round? Ishtar is the new Gila Dominix is the new Rattlesnake While I maxed out hybrid skills years ago missiles were just more fun. Thats why I speced into the Gila and Rattle. Drones + Missiles, now nothing fits this formula really.
Rattle is still Missile + Drones..... But even better at the missiles part, and still the same at the drone part. I don't get why people are complaining other than they just want something to complain about.
Vacuums suck. |

Last Wolf
Umbra Wing
100
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Posted - 2014.04.14 16:31:00 -
[5] - Quote
Rattlesnake + remote rep + super sentries = The ship can now DRONE TANK! (at least in PVE). =D
This ship seriously needs to put on TQ before someone gets the bright idea to nerf it back down to its current form. Vacuums suck. |

Last Wolf
Umbra Wing
103
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Posted - 2014.04.14 16:49:00 -
[6] - Quote
Kitty Bear wrote:Last Wolf wrote: Rattle is still Missile + Drones..... But even better at the missiles part, and still the same at the drone part. I don't get why people are complaining other than they just want something to complain about.
but who ever bought and flew a rattlesnake primarily for it's missile capabilities list everything that the rattlesnake is losing in this change list everything that the rattlesnake is gaining in this change the first list dwarfs the second list
Loses ability to field 5 heavy ewar drones. Might be more relevant when/if ewar drones are changed to not suck. Loses 33% damage/hp on light/medium drones. No one uses medium drones. Not much difference between ~130 and ~90 dps when using lights tbh..... Loses 33% range on missiles. Cruise's are never used at their un-bonused max range, although I agree is kinda hurts torps, especially javelin. Thankfully torps are so horrible 90% of rattles use cruise anyways.
Gains nearly 90% more missile dps. This buff alone is worth the rest of its losses. Gains 3 flights of heavy + 2 flights of lights VS 3 flights of heavy + 1 flight of lights. Gains ability to perma RR HALF of its drones using one high slot. Gains cheaper drone costs. 60% cheaper to fill its hold than before and 60% cheaper to abandon a flight of drones.
I'm not seeing this "Dwarfing" you are talking about. Rattle loses very minor things and gains HUGE amounts of important ones. Vacuums suck. |

Last Wolf
Umbra Wing
106
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Posted - 2014.04.14 17:50:00 -
[7] - Quote
Mardus Rial wrote: Way to nerf the Rattlesnake into a useless piece of trash. **** you CCP.
How is it nerfed?
Unless you specialized in light-drone damage, heavy ewar drones or sniping with missiles (lol), the rattle is better in every way than its current form. Vacuums suck. |

Last Wolf
Umbra Wing
107
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Posted - 2014.04.14 18:03:00 -
[8] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:In market news, the Rattlesnake, previously selling for between 410 and 430 million isk, is now battling between price spikes and undercutting at around 610 mil.
The market has spoken. DAMN IT RISE, you know not to do Battleship threads before I get home, you cost me isk. I'm filling a support ticket for reimbursement!!! Well, after I head down to Blood Raider sapce and start farmin me some 'Snake BPCs lol.
Do you mean UP to Guristas space?  Vacuums suck. |

Last Wolf
Umbra Wing
107
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Posted - 2014.04.14 18:04:00 -
[9] - Quote
PinkKnife wrote:I give up. If anyone can tell me what one roll a NM can do better than any other boat, please tell me.
Fire Lasers Vertically? Vacuums suck. |

Last Wolf
Umbra Wing
111
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Posted - 2014.04.14 19:36:00 -
[10] - Quote
Tyberius Franklin wrote:MeBiatch wrote:Tyberius Franklin wrote:Well this is extremely interesting on the RS front. The missile DPS increase is nice, though prior the drone side was where the DPS was most concentrated making the choice of which damage increasing mods to fit obvious. Need to play around with this to see what kind of real increase in damage potential including fitting is there. back when i did havens my snake was fit with torps... i wonder how much dps the torp/orge snake will do now... Mine is currently cruise fit, and with the increase from 4 to 7.5 effective launchers it means some testing to see where a new balance falls will be needed. Fitting a 4th DDA over a BCU was a given but after the changes not so much. There is also some other splits to consider, TP's vs Omni's/DLA's comes to mind. Rigors got more attractive on the hull too.
Somehow, I just now realized that the snake only does 6.25% less missile DPS than a stock raven. The current rattle does exactly half the missile dps of a Raven. Granted the Raven has more range and does the same damage with all 4 damage types. Vacuums suck. |

Last Wolf
Umbra Wing
115
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Posted - 2014.04.14 21:52:00 -
[11] - Quote
Silvetica Dian wrote:Catherine Laartii wrote:I am amused at how people think the Rattler is getting better. Sure, the dps increase is nice, but they're forgetting the fact that with the new drone bonuses, It's completely vulnerable to getting kited It doesn't even have access to mediums, and while it's technically feasible to put rapid heavy launchers on it, that's entirely impractical as people will likely be using cruise missiles all the time, specifically in a pve setting. So basically if you get dropped on and the mission rats can't take them out, you're screwed. I have yet to see a PVE rattlesnake survive any attack in null. Or kill a single attacker. We kill quite a lot of them so even if what you say is true it changes nothing. (even the guy that used ecm drones to escape the 1st grid died after he landed from warp.
To be fair, what solo ratting battleship(s) have you seen survive such an encounter? Vacuums suck. |

Last Wolf
Umbra Wing
117
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Posted - 2014.04.15 11:44:00 -
[12] - Quote
MeBiatch wrote:this is the snake I would like to see:
RATTLESNAKE
Gallente Battleship Bonus: 10% missile velocity
Caldari Battleship Bonus: 7.5% missile damage
Role Bonus: 25% missile ROF
Slot layout: 8H, 7M, 5L; 0 turrets, 8 launchers(+4) Fittings: 10000 PWG, 710 CPU Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960 Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59 Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s Drones (bandwidth / bay): 50(-75) / 200(-200) Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7 Sensor strength: 30 Signature radius: 450(-10)
personally this feels allot more like the snake should be.
Fixed that for you. If you really want to get into what a Snake "Should" be, then it should be a pure missile boat. What the hell do Guristas have to do with Drones? Vacuums suck. |

Last Wolf
Umbra Wing
117
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Posted - 2014.04.15 13:09:00 -
[13] - Quote
Daichi Yamato wrote: 700 cruise dps before any BCS's or drones. dream on lol
Maybe replace the ROF bonus with a 25% explosion radius bonus, but the overall point still stands.
As much as I LOVE the new Rattle (compared to it's current form) I would LOVE LOVE LOVE it to be an 8 launcher 1500+ missile dps boat. (Think vindi, but with missiles and shield tanked) Vacuums suck. |

Last Wolf
Umbra Wing
117
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Posted - 2014.04.15 13:33:00 -
[14] - Quote
gascanu wrote:
so, you can get the max dps out of an mach/vindy using 4 out of 20 slots, while on rattle you need to use 6 out of 19 slots; is that ballanced?
Not really. Vindi takes 8 guns + 4 slots = 12 out of 20. Mach takes 7 + 4 = 11 out of 20. Rattle takes 5 + 6 = 11 out of 19.
Vindi has 8 slots left over, mach has 9, rattle has 8.
Seems balanced to me. Vacuums suck. |

Last Wolf
Umbra Wing
117
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Posted - 2014.04.15 14:17:00 -
[15] - Quote
Frayze Nissai wrote: You have heard of a module called the Mobile Depot yes? The one that allows you to change modules AND DRONES whilst in space? Or are you arguing that you would use your salvage drones whilst still engaged?
I also fly an RS, i also chose it for its versatility. Do i feel screwed over by these new changes? Hell no, i have never been happier. I can now focus more on what is going on around me than on my 5 little guys HP bars, i can do significantlymore DPS, and with the mobile depot i keep a very high degree of versatility.
'I picked a ship with a large drone bay' - yes, one that at the time had a justifiably large bay as it needed to field 5 sentry drones (read 125 m3 of space) to put down maximum DPS. We now need to field 2 sentries (or 50m3) to do EXACTLY the same. So please, justify how we should keep a 400m3 drone bay???
As much as I agree that the 175 m3 bay is fine, using the Mobile Depot should not be used as a crutch for balancing a ship.
The argument "The ship is fine because you can use Mobile Depot" is a bad one. It takes 60 seconds to activate, or are you seriously going to plop one down for every pocket you warp into, then hope you don't need to move or you don't get bumped away from it?
Vacuums suck. |

Last Wolf
Umbra Wing
118
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Posted - 2014.04.15 15:14:00 -
[16] - Quote
Gypsio III wrote:So you want eight-launcher shield-tanked missile boats with precision bonuses?
Well, it's your lucky day!
We have an 8-turret armor tanked hybrid boat with tracking bonus (and 90% web). Your point? Vacuums suck. |

Last Wolf
Umbra Wing
118
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Posted - 2014.04.15 15:44:00 -
[17] - Quote
So I guess they should delete Navy Mega and Fleet Tempest? Vacuums suck. |

Last Wolf
Umbra Wing
119
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Posted - 2014.04.15 20:19:00 -
[18] - Quote
Myrthiis wrote:Quote:Beams are a higher DPS and longer optimal range weapon system than arties so it makes perfect sense that a NM does more damage at long range than a mach.
With arties being alpha weapons why should they have an advantage in both burst and sustained combat? It seems u misunderstanding something .Apha isn't something u trade against dps ,it's something u trade against reload time ...In ur case u fire a 3780 volleyr every 6s61 in my case i fire a 7844 volley every 15s11 . Meaning ur punching 7560 volley every 13 s so who is at advantage in both sustained and burst damage here .... So yes currently Nightmare is at advantage in every relevant aspects ,equal burst, better sustained dps , easier fitting capability ,better utilities ,easier to train ,cheaper fit and an incoming 6 th lows slot...Oh yeah, alpha only matters in PVP where both ships found there usage in incursions .what's else ?
Are you seriously arguing that the mach needs a buff because it nightmare is better than the mach at ONE thing? If the Mach could out dps the nightmare at 150km, then why would you ever not use a Mach? Vacuums suck. |

Last Wolf
Umbra Wing
121
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Posted - 2014.04.16 02:12:00 -
[19] - Quote
All guns are the Tech 2 types Advanced Weapon Upgrades V: Power grids of gun types 1400mm: 3,217.5 800mm: 1980 Difference : 1234.5 Difference with 4 guns fit: 4938
Tachyon: 3340.8 Mega pulse: 2475 Difference: 865.8 Difference with 4 guns fit : 3463.2
425mm rails: 2079 Neutron Blasters: 1871.1 Difference: 207.9 Difference with 4 guns fit : 831.6
Hybrids can upgrade 8 Neutron Blaster Cannon II's to 8 425mm Railgun II for only 428.7 more grid than upgrading a SINGLE 800mm autocannon II to a 1400mm artillery II.
This makes it MUCH easier to balance the grid of hybrid ships. However for laser and projectile boats, if you allow the fitting of 1400mm and tachyons than the fitting of 800mm and mega pulse becomes completely trivial. If you try and limit what they can fit with 800mm and mega pulse than 1400mm and taychons become impossible to fit.
They really need to reduce the pg gap between projectile and laser short range/long range guns and it would be much easier to balance the pg of the ships that use them.
Vacuums suck. |

Last Wolf
Umbra Wing
122
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Posted - 2014.04.16 12:19:00 -
[20] - Quote
why are people complaining about losing drone control range? If you need the second DLA more than 25% more missile damage then only fit 4 launchers. You still get 50% More missile dps than you currently do. Vacuums suck. |

Last Wolf
Umbra Wing
124
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Posted - 2014.04.16 14:50:00 -
[21] - Quote
epicurus ataraxia wrote:I don't want my previous reply sound like a criticism of new ideas, yes I agree there are new roles possible here to make an awesome ship using rapid launchers or even very close range torpedoes. My current concern is that the rattlesnake has been passed over by players as it does not have enough "special" about it currently to match other, better ships.
The bonus to missiles, lifts it into the next level where it is an equal if different ship to the other pirate vessels.
However, there is an issue here, where the loss of the 25km drone range and loss of 2.5 effective light and medium drones , drops it back down again.
The light and medium drone issue, simply is only an annoyance, if the effective drone range is restored.
So very simply I applaud the options made possible by the new rattlesnake, but losing 25km of the drone range makes it effectively no better than the current rattlesnake, just different.
I must be missing the ROLE: -25km done control range
bonus on the rattlesnake...
There is nothing stopping you from fitting 2 DLA, and 4 launchers exactly like you do now. Vacuums suck. |

Last Wolf
Umbra Wing
126
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Posted - 2014.04.16 15:05:00 -
[22] - Quote
epicurus ataraxia wrote:Last Wolf wrote:
I must be missing the ROLE: -25km done control range
bonus on the rattlesnake...
There is nothing stopping you from fitting 2 DLA, and 4 launchers exactly like you do now.
Quite correct, and then the rattlesnake goes from a ship that holds it's own with the other pirate vessels to where it is now, passed over and not really special at anything.
It will still be good at dealing nearly 1150 dps at 105km.
Or you can deal 1300 dps at 80km.
Its about consequences of your fitting choices. Do you want damage, or range? No ship should be able to fit for everything with one fit.
The ship with 5 launchers will deal 800-900 dps at lock range with fury cruise missiles. It can then switch on the fly between 700dps drones at ~40km or 500dps drones at 80km. If you want to focus more on drone dps past 80km, you will have to lose a bit of missile dps.
Ninja Edit: Best case this ship will be dealing ~1400 dps sub 40km with 5x cruise furys. Worst case it will be dealing 1100 dps at 105km with 4x cruise furies and 2xDLA.
Hell if you're that upset over it bring a dang Mobile depot and switch out your 5th launcher and 2nd DLA whenever you need to. Vacuums suck. |

Last Wolf
Umbra Wing
132
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Posted - 2014.04.16 20:34:00 -
[23] - Quote
Large gun boats don't have damage bonus to medium/light turrets, and with the exception of the snake, missile boats don't have damage bonus to smaller missiles either. (And medium weapon systems don't get bonus to small/large weapons). Why should drone boats get special treatment? I think the only reason drone boats have had universal damage bonuses up till now was because it was progamatically easier to bonus everything. Now that they have revised the code and spit some skills up I think we are going to see a lot of drone boats get their damage bonuses change to only effect a certain drone size.
Which is the way It should have been since 2003. Vacuums suck. |

Last Wolf
Umbra Wing
133
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Posted - 2014.04.16 23:23:00 -
[24] - Quote
Topher Basquette Dusch-shur wrote:Little Dragon Khamez wrote:That rattlesnake doesn't feel right, it's lost it's character they might as well rename it as they've effectively removed an old ship and replaced it with another model, merely keeping the same name.
Here you go: RATTLESNAKE-Melee Gallente Battleship Bonus: 10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints) Caldari Battleship Bonus: 20% bonus to effectiveness of target painters per levelRole Bonus: 99% Reduction to missile velocity and travel time 100% Fitting requirement for Capital Tractor Beams -Note: Capital Tractor Beams fit to the Rattlesnake can be used on Frigates, Cruisers, Battlecruisers and Industrial class shipsSlot layout: 8H(+2), 7M, 4L(-2); 0 turrets, 8 launchers(+4) Fittings: 10000 PWG, 710 CPU Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960 Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59 Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s Drones (bandwidth / bay): 0(-125) / 0(-all of it)Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7 Sensor strength: 30 Signature radius: 450(-10) Edit: Missed an "l" and "8" and now with 76% less silly.
You forgot the 9th Highslot so that we can fit the capital tractor beam.
Vacuums suck. |

Last Wolf
Umbra Wing
133
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Posted - 2014.04.17 02:58:00 -
[25] - Quote
Hasril Pux wrote: snip... a ship I very much enjoy flying.
I don't have anything meaningful to add other than: Can it really be called "Flying" if it is in space? Do planets and stars "Fly"?
Considering EVE's "Flying" through space is more like driving a speed boat through pudding, I think we should re-coin the term "Flying" to "Floating".
So that EVE pilots can finally get the satisfaction being able to do whatever floats their boats.
Vacuums suck. |

Last Wolf
Umbra Wing
137
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Posted - 2014.04.17 16:48:00 -
[26] - Quote
I'm thinking a RHML + Orges + 7 mids for webs/scrams = Dead anything that gets within range.
Till the RHML have to re-load It will be the second highest dps battleship in the game. Just ballparking it I'm going to guestimate 1550-1750 dps before overloading. It also can probably get the highest EHP of any battleship. For fleets, if the Rattle can get buy on not fitting any e-war and relying on his fleet to do the tackling the snake will be a PITA to kill (so bad for pirmarying) but also be a big mistake to NOT try and kill first due it its massive DPS. Cruise + Sentries mean the ship's dps is also practically e-war proof and won't do you much good to jam/neut/damp it.
I think my PVE rattler just might become my favorite PvP ship, when I can afford to risk it. Even the Gila will be pushing 1k dps in a cruiser sized package. Vacuums suck. |

Last Wolf
Umbra Wing
138
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Posted - 2014.04.17 21:06:00 -
[27] - Quote
Arthur Aihaken wrote:Don't like the new Rattlesnake? Get the Nestor instead.
Actually, with the LOGI bonuses it has, the nestor would probably be very good at keeping 2 super drones alive. Vacuums suck. |

Last Wolf
Umbra Wing
138
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Posted - 2014.04.18 01:19:00 -
[28] - Quote
Sgt Ocker wrote:
You'll be getting around 780 Dps with 3 DDA from Ogres, so yes if you can get another 700+ Dps out of 5 launchers, 2 BCU and 50% bonus, you will have a 1500 dps battleship.. Chances are though - you won't. It will be a fine juggling act for Dps - drop a DDA for a BCU, you drop 103 Dps to gain 89. Drop either for a low slot drone tracking link, you are dropping a considerable amount of overall (paper) Dps.
If the Raven/Navy Scorp/Navy Raven/Golem can hit 900+ with cruise and 8 effective launchers, I'm sure the rattle can do 700 easily with 7.5 effective launchers.
Vacuums suck. |

Last Wolf
Umbra Wing
140
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Posted - 2014.04.18 13:19:00 -
[29] - Quote
epicurus ataraxia wrote:Gypsio III wrote:epicurus ataraxia wrote:Honestly I lose faith in humanity if it is so hard to realise that a bonus that DEPENDS on reducing the capabilities of a ship might be an oversight? I don't think it is an oversight, I think it's deliberate, to focus the ship on shorter ranges. It fits in with the removal of the missile velocity bonus, after all. Why would it be an oversight? And even if it was, does it matter if your fit can be rejigged? So, back to the detail of your complaint? WAAAHHHH! I don't like or agree with your well thought out and intelligent arguments that prove that I am just a whiny carebear that can't handle change. You're just a meany and a troll! I block you!
I fixed your post. Vacuums suck. |

Last Wolf
Umbra Wing
140
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Posted - 2014.04.18 13:25:00 -
[30] - Quote
Mike Voidstar wrote:What really needs to happen is the ships get limited to 2 drones of any size and the drone bonus applied to all sizes of drones.
This could be accomplished by making the Role bonus look like this:
10x bandwidth cost for light drones; 500% bonus to light drone Hitpoints and Damage 5x Bandwidth cost for medium drones; 400% bonus to Medium Drone Hitpoints and Damage
This was what I was trying to fix before I even read the Worm/Gila changes (They were posted, but I didn't see them) Vacuums suck. |

Last Wolf
Umbra Wing
140
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Posted - 2014.04.18 13:28:00 -
[31] - Quote
Sgt Ocker wrote:Stein Backstabber wrote:Remember the snake will have drones on steroids, they're going to be far harder to kill, more likely to be swapping in and out just with shield hits. You get to swap your drones out twice and that "only" if all 7 of your drones are the same. Run with Heavies and a couple of sentries (sensible for a little diversity), you get to swap out drones once. Your "drones on steroids" won't be a lot harder to kill than a tanky frigate. Web shoot - dead, repeat 3 times, Snake is out of drones.
And while you have wasted all that time killing my 100k EHP worth of drones, I've been blasting you with 700+ missile dps + the drone dps while you were trying to kill them. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
Umbra Wing
140
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Posted - 2014.04.18 13:42:00 -
[32] - Quote
Sgt Ocker wrote:Last Wolf wrote:Sgt Ocker wrote:Stein Backstabber wrote:Remember the snake will have drones on steroids, they're going to be far harder to kill, more likely to be swapping in and out just with shield hits. You get to swap your drones out twice and that "only" if all 7 of your drones are the same. Run with Heavies and a couple of sentries (sensible for a little diversity), you get to swap out drones once. Your "drones on steroids" won't be a lot harder to kill than a tanky frigate. Web shoot - dead, repeat 3 times, Snake is out of drones. And while you have wasted all that time killing my 100k EHP worth of drones, I've been blasting you with 700+ missile dps + the drone dps while you were trying to kill them. Sorry but where are you getting the 700+ missile Dps from? It is supposed to be a drone boat, if your going to fit it for missile damage - why fly a Snake, there are far better options for missiles.
7.5 effective launchers = 93.75% of the missile dps a Raven gets(8 effective launchers, can hit 900+ dps with cruise). Then add drones on top of that.
The missile part of the ship can match or out-damage the drone part now. If you aren't fitting at least partially for missile damage, you are severely limiting the potential of this new Rattlesnake. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
Umbra Wing
141
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Posted - 2014.04.18 14:27:00 -
[33] - Quote
Doggy Dogwoofwoof wrote:Sgt Ocker wrote: Sorry but where are you getting the 700+ missile Dps from? It is supposed to be a drone boat, if your going to fit it for missile damage - why fly a Snake, there are far better options for missiles.
From messing around in EHQ, with 3 BCUs on each, the New snake has 832 DPS with Fury cruise, 6 DPS less than the raven with fury missiles
Snake number seem right. Raven should get more than 838dps with the same setup. My Golem can hit 1k with 5% impants and faction BCU's Raven has the same base damage as a Golem.
Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
Umbra Wing
141
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Posted - 2014.04.18 14:37:00 -
[34] - Quote
Mike Voidstar wrote:Last Wolf wrote:Mike Voidstar wrote:What really needs to happen is the ships get limited to 2 drones of any size and the drone bonus applied to all sizes of drones.
This could be accomplished by making the Role bonus look like this:
10x bandwidth cost for light drones; 500% bonus to light drone Hitpoints and Damage 5x Bandwidth cost for medium drones; 400% bonus to Medium Drone Hitpoints and Damage
This was what I was trying to fix before I even read the Worm/Gila changes (They were posted, but I didn't see them) I didnt disagree with your idea, though I think its a bit of overkill since superdrones will only be in the Gurista line. I dont really get bent about limiting drones in space, but drone ships lose a lot for drone flexibility, and the last thing we need to do is remove the ability of a drone ship to engage small targets. Superdrones help with drone destructibility, but do not remove it. Nor do they replace the missing slot. The bonuses also only apply to combat drones, leaving logistic and ewar drones much less effective given the bandwidth limitations of these ships. The focus on combat is reasonable, but it should cover the smaller drones as well. Simply add appropriate role bonuses to the smaller drones so that the rattler can field similarly powerful flights of small and medium when needed, or further bonus heavies so that they can effectively fill the role that lights normally do on battleships.
The easiest fix would be to limit the rattle to 2 drones of ANY size. Then apply the same 275% bonus to them equally. So even with 50 bandwidth you can only field 2 light drones. Make the bonus apply to e-war and logi drones as well if needed, but I think e-war drones in general need an overhaul. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
Umbra Wing
141
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Posted - 2014.04.18 15:38:00 -
[35] - Quote
Nerf Burger wrote:Ashley Animus wrote:Won't the rattlesnake perform much nicer if it had more damage coming out of the drones and less out of the missiles?
That way you actually gain something from being limited to 2 heavy drones. Which currently perform exactly the same as 5 normally bonused heavy drones. Even the combined hitpoints of all drones in space remains the same.
And than make it so that the missiles replace the role that the light drones used to have. It has a nice bonus to every missile launcher in the game so the versatility is very high. But people generally don't like depending so much on missiles unless they are bonused for projection of any sort.
Still as it is the ship seems nice and powerfull in a way but it doesn't feel like it is continuing the power that the worm and gila have.
True. It is better to have 5 drones. When you have to pull one drone back or a drone gets webbed, that is 50% of your drone dps. These changes gimp the Rattlesnake severely. Why does CCP think it is okay to **** people over like this? The pirate faction battleships take a very long time to fully train for. The strength of Guristas was their versatility and now the devs apparently want to drastically change them and give them a niche application and gimp them by taking away their large drone bay and missile velocity bonus. Disgusting way to treat your long time customers. It would be neat to have some ships with super drones but Guristas shouldn't be so drastically changed to do that. Build onto the Guristas strenght, their versatility. All that need change on a Rattlesnake is an extra mid or low slot with that extra high. On-paper DPS centric thinking is destroying Guristas.
Fabulous Rod must be your alt.
Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.18 18:31:00 -
[36] - Quote
Ahernar wrote:Make those "80km" 100
If you want 100km then fit the second DLA.
No other ship can come even close to that kind of dps at 80km, much less 100km. If you want more range for your drones, you'll have to give up some missile DPS.
There is really nothing more to say. You can't have everything you want with no downsides in a single ship.
I would LOVE for my paladin to hit 1400 dps at 100km Vacuums suck. -á- -áDrone Overhaul Proposal |

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Posted - 2014.04.19 23:11:00 -
[37] - Quote
Joe Boirele wrote:I dunno, but I think I like the new rattler better.
Because it IS better. Vacuums suck. -á- -áDrone Overhaul Proposal |

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Posted - 2014.04.20 00:21:00 -
[38] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote:It is reassuring that you read the posts and understood the issues affecting other players with such empathy. That you understood the issues and made such a constructive and reasonable response. You're a credit to the EVE community. ........... No wait!  So I say again, "What issue? It got straight buffed." * Talks to wall to have a more reasonable and constructive conversation* You're such a hypocrite. There is only a select few(mainly you) saying that there is anything wrong with the ship. Yet there have been dozens of us posting very constructive arguments that the ship is fine, and why the ship is fine. If anything it will be overpowered. Yet because you don't agree with us you call us trolls and block us so you don't have to read about how wrong you are. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.21 18:25:00 -
[39] - Quote
Drones are immune to everything but webs. Try it out for yourself. use some cheap tech 1 drones and a cruise launcher. Shoot 1 missile. Now TP the drone. Shoot it again with 1 missile. get 30km from some wrecks, use a tech 1 garde to try and shoot it. Now apply a bunch of TD to reduce optimal. Try to shoot it again with that 1 garde. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.21 19:26:00 -
[40] - Quote
I wonder if there is a reason why drones can't shoot while MWD is active. I understand needing to turn off MWD so they don't out-fly their tracking when in orbit, but if they are chasing the target with MWD on and not getting into orbit range it would be awesome if they would still shoot. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.22 13:29:00 -
[41] - Quote
Fabulous Rod wrote:
You have no good argument at all.
Neither do you
Quote:The rattlesnake has never been considered too strong and does not need nerfs, it only needs buffs.
It did get buffs, major ones.
Quote:There is no reason to change the rattlesnake so drastically from what it was before. This is only being done to make the ships more uniquely different from each other than they already are, it isn't really about balance.
Ships SHOULD be more unique from each other.
Quote:There is no good reason to change Guristas so drastically.
Yes there is.
Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.22 15:47:00 -
[42] - Quote
What if the rattle's role bonus was changed to this:
ROLE: 350% Damage, HP, Tracking, Speed, Optimal Range, Falloff, Activation Range for Heavy Drones 275% Damage, HP for Sentry Drones.
Would make me happy at least. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.22 16:15:00 -
[43] - Quote
There are (a few very loud and obnoxious) people complaining in this thread about losing bonused light drones. If the two super drones where change to be, well super super drones where heavy drones aren't useless and actually perform a role better than the sentries then maybe the rattlesnake would actually a ship that uses heavy drones.
Lets face it, the majority of fits will have nothing but sentry and light drones in the bay. Even if they are unbonused light drones.
I really don't see losing the damage/hp bonus to light drones a big deal (read my previous posts)
I DO however, see heavy drones being useless a big deal. They might as well change the bonus to affect Sentry drones only. Vacuums suck. -á- -áDrone Overhaul Proposal |

Last Wolf
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Posted - 2014.04.22 18:01:00 -
[44] - Quote
TrouserDeagle wrote:does this guy still seriously think missile velocity is better than a double damage bonus?
But with a Missile Velocity bonus you can load your Gallente Navy Torpedo Launcher with Fleet Issue Multifrequency Artillery Shells and do better Drone Damage at longer ranges. Warning: Sarcasm Above. |

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Posted - 2014.04.22 19:55:00 -
[45] - Quote
Fabulous Rod wrote: These changes really do gimp the Rattlesnake to an unacceptable level that people will only play for the Novelty. Training for a pirate faction battleship takes way to long to change them this much.
Going by that logic, the Rattlesnake should still be
Gallente 5% missile ROF per level
Caldari 5% shield resists per level
75m3 bandwith/bay
6 launchers 7 highs 8 mids 4 lows. Warning: Sarcasm Above. |

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Posted - 2014.04.22 20:51:00 -
[46] - Quote
The only thing the Snake loses it its ability field 5 heavy e-war or logistic drones.
Everything else it will do better, including shooting at frigs. Your 87.5% missile damage increase will put more dps on frigs than you have lost with light drones.
Edit: same thing with cruisers and medium drones. Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.04.22 21:44:00 -
[47] - Quote
Fabulous Rod wrote:Last Wolf wrote:The only thing the Snake loses it its ability field 5 heavy e-war or logistic drones.
Everything else it will do better, including shooting at frigs. Your 87.5% missile damage increase will put more dps on frigs than you have lost with light drones.
Edit: same thing with cruisers and medium drones. You clearly don't know what the hell you are talking about. If you are using your missile salvos to kill frigates in a Rattlesnake, you are doing it wrong. That is highly inefficient in terms of overall DPS. Seems like I am constantly arguing with bad and incompetent players who don't even understand how the game actually plays out in reality.
My current Rattle with rigors/2xTP and 4 unbonued launchers w/ navy missilese 2 salvos most frigs. 90% of the time I don't have to bother because my sentries pop them before they even get close.
As far as PvP, the most expensive ship I've ever PvP'd in would be a Sleipnir, Absolution or Cynabal. Warning: Sarcasm Above. |

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Posted - 2014.04.24 19:33:00 -
[48] - Quote
Kueyen wrote:
too much focus on missiles, not enough on drones for what has always been, and should remain, the epitome of Droneboats.
Rattle was orignially
6 launchers 7 highs(maybe 8 highs, I don't remember), 8 mids 4 lows 75m3 bay/bandwith
5% rof for cruise/torps 5% shield resits.
Pretty much was the Navy scorp is now is what the Rattle was for the first 5-6 years of EVE. (There wasn't a Navy Scorp back then.)
Personally I think Gruistas should be pure missile boats and lose the drones altogether. Drone faction should be the pirate drone ships.
That being said, I still love the proposed superdrone rattle way better than its current version. Warning: Sarcasm Above. |

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Posted - 2014.04.24 21:11:00 -
[49] - Quote
Gypsio III wrote:Last Wolf wrote:
Personally I think Gruistas should be pure missile boats and lose the drones altogether. Drone faction should be the pirate drone ships.
Well, they'd have to be switched to armour tanks, then, which'll annoy a whole load more people. We've already got one line of faction shield-missile boats, we don't really need another. The pirate/navy thing is just a label.
Sansha ships are shield tanked, yet the NPC's are armor.
However, I'm completely fine with a Drone Pirate missile+armor ship. Armor + missile is something we currently lack in any dedicated form outside of Typhoon (which is also fairly good and projectiles/shields/drones) and Armageddon (which is mainly drones/NOS/Nuets and can also use lasers. Warning: Sarcasm Above. |

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Posted - 2014.04.25 01:21:00 -
[50] - Quote
ISD Ezwal wrote:CCP Rise 10 - ISD Ezwal 7. As it should be. It would be sad if I happen to outpost a Dev in his own feedback thread, as that would mean it keeps on derailing.
I want to see the statistics for who has had the most posts removed. Warning: Sarcasm Above. |

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Posted - 2014.04.29 17:17:00 -
[51] - Quote
Priestess Lin wrote:afkalt wrote:You can explain a misguided belief as long as you like, it's still wrong.
Your 'proof' is little more than 'well when the pilot is subpar, it matters. Sometimes'.
Anyway, bored of it now. I have a "misguided belief" that missile velocity increases dps? Look at the post right below yours.  Haven't you made a fool of yourself enough already, kid? You and mike need to learn your place. Shouldn't you be wearing a sign and dancing around on a sidewalk somewhere so you don't feel like you have to come here to get attention?  HAHAHA! It is clear you don't have the mental capacity for this discussion. So, deal with it, and try find something more productive to do than blithering your ignorant comments all over every page of this thread. Try to salvage at least a shred of your dignity, if you even have any left. It is pathetic.
You do realize the post you linked proved what afkalt was saying, not what you're saying... right? Warning: Sarcasm Above. |

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Posted - 2014.04.29 17:32:00 -
[52] - Quote
Fabulous Rod's Alt wrote:
False. Scroll up and read it again. Afkalt and mike say missile velocity bonus does not increase DPS. I am saying it does. stoicfaux gave examples of why I was correct.
You fail.
I did read it.
Missile velocity bonus does NOT increase DPS. Applied DPS insignificantly yes, but does not increase DPS.
If you put the new rattle and the old rattle in the same mission and have them shoot the same target, the new rattle will out dps the old every day, hands down, versus any sized target.
Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.04.29 17:46:00 -
[53] - Quote
Priestess Lin wrote:Last Wolf wrote:Fabulous Rod's Alt wrote:
False. Scroll up and read it again. Afkalt and mike say missile velocity bonus does not increase DPS. I am saying it does. stoicfaux gave examples of why I was correct.
You fail.
I did read it. Missile velocity bonus does NOT increase DPS. Applied DPS insignificantly yes, but does not increase DPS. If you put the new rattle and the old rattle in the same mission and have them shoot the same target, the new rattle will out dps the old every day, hands down, versus any sized target. HAHAHAHA!  don't be such a simpleton. Of course we are talking about overall DPS. The faster a target blows up, the faster you can switch to a new target. It is so simple yet you lack common sense to understand.
You're previous posts implied that you did not know the difference. I felt I needed to spell it out.
The point is still, that whatever "overall DPS" increases you would get with a 1000% velocity per level bonus would still pale in comparison to the dps you achieve with a 1% damage per level bonus, especially with cruise missiles.
Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 14:28:00 -
[54] - Quote
Now that we are actually getting a dedicated Missile pirate line-up, I wouldn't be opposed to the Gurista line-up becoming more dedicated drone ships instead of the current missile/drone hybrid.
Something like RATTLESNAKE 6 highs, 6 launchers/6 turrets
Gallente: 10% drone tracking/optimal/speed per level
Caldari : 4% shield resists per level
ROLE 350% drone damage/hitpoints note : all drones launched from this ship use 5mbit bandwith
Bandwith : 10 mbit drone bay : 200m3 Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 17:19:00 -
[55] - Quote
Priestess Lin wrote:Daichi Yamato wrote:Priestess Lin wrote:Daichi Yamato wrote:Israeli Shitbag wrote:You must be some kind of special person.  lol who liked that? really. my mum says im very special. and fact says im right. u gonna prove me wrong? lay it all out then. I got this. "However, there is no Marauder with a large drone bay." True. Also, ever heard of rage torps? You fail. lol nice try at a ninja edit like i was going to say to fenris, the cheap price tag of the rattler was another reason i chose it. my cruise rattler in summer will out dps a rage torp golem in summer. . Only a fool would be willing to accept the loss so much utility just to bring the Rattlesnakes DPS closer, but still less than other pirate faction battleships where it belongs. You say you play the snake because it is cheap, yet it has nearly the same DPS as a t1 domi. This tells me that you are an awful player that isn't utilizing the ships versatility. This DPS increase was something it needed anyway and it need not pay a heavy price for that DPS increase. no, summer cruise missile Snake will not out dps a Golem using rage torps.
Weren't you the one bitching about how missile range was so important about 30 pages back? And now you say that 1500 dps cruise fury + garde II snake won't out dps a... what.. 1350 dps rage torp golem?
Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 17:47:00 -
[56] - Quote
Priestess Lin wrote:Last Wolf wrote: 1350 dps rage torp golem?
Look at Kaadoofus flooding this page with his army of alts. Hilarious 
What an intellegent and well thought out rebuttal! I have changed my mind due to this information I am positive the Golem will out dps the snake..... (Read sig)
Also I assure you, I am no-ones alt, Un-like you Mrs Fabulous Rod.
My Original Character was Ghostshadow that I started when EA announced the shut down of Earth and Beyond servers back in 2004. I regret selling that character every time I log in now.... Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 18:36:00 -
[57] - Quote
Priestess Lin wrote:Daichi Yamato wrote:edited
lol what did i get wrong? its losing its resistance to e-war, its primary dps is changing from drones to missiles. additionally, webbing or having to pull back a drone will loss of 50% of your drone dps. Also its losing its bonuses on light drones making harder to deal with frigates. its losing its 400m3 drone bay. its losing its velocity bonus. You claimed that it is only losing 20km on its drone range. the obvious conclusion is that you aren't worth debating since you can't seem to understand this. this is a very simple concept.
What resistance to E-war? Stop making stuff up so just you're list is bigger
If they are webbing/shooting at my drone that has the EHP of a fitted cruiser, then that means they are NOT shooting at me and I can always abandon and launch another drone.
It doesn't need 400m3 of drone bay anymore when it can fit 125m3 of drones into only 50m3 of space.
It is gaining a HUGE dps bonus. Nobody used torps on the snake and unbonused cruise go beyond a sensor boosted snakes lock range anyways.
It isn't losing any drone control range, I really have no idea why people are spouting this nonsense.
The only things the snake is "losing" are completely irrelevant and trivial stuff. It is gaining huge in the parts that matter. Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 18:46:00 -
[58] - Quote
Daichi Yamato wrote:Priestess Lin wrote:
changing quote because it will probably be deleted.
its primary dps is still drones. ~800 is still more than ~500.
The snake has 93.75% of the dps of a golem without including drone dps.
It really just depends on what lows you want to fit.
Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.05 20:13:00 -
[59] - Quote
I guess I've missed something, what are these Gecko drones you are speaking of? Warning: Sarcasm Above. |

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Posted - 2014.05.05 20:23:00 -
[60] - Quote
So what happens when a carrier launches 15 of these drones? How do they compare to fighters? Or does anyone have a link to their stats? Warning: Sarcasm Above. |

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Posted - 2014.05.05 20:43:00 -
[61] - Quote
Arthur Aihaken wrote:Just to backtrack a bit and resurrect the discussion Tyberius Franklin and I were havingGǪ I was able to modify pyfa (thanks Sable Blitzmann!) by hacking the stats on a Berserker I heavy drone. When you drop a pair of Geckos into your Rattlesnake on Tuesday they will deliver 875 dps with V skills utilizing 4x T2 DDAs. 4x T2 DNC's will take this to 5k m/sec velocity. With the release of the Summer expansion (assuming no further changes to the OP), a single Gecko with the same configuration will bump this to 1095 dps with just over 7k m/sec velocity. To put that in perspective, if you simultaneously launch cruise missiles and the GeckoGǪ the Gecko will hit first.  I'll post an update shortly with a revised EHP.
So if you launch the Gecko from a Ishtar...
9.7km/s?
Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.06 00:52:00 -
[62] - Quote
Priestess Lin wrote:Arthur Aihaken wrote:Sgt Ocker wrote:Currently the Snake is changing from a Drone Battleship with missile support to a Missile Battleship with drone support. Even with 1100+ dps from a single Gecko? You are pulling those numbers out of your *******. And why do you keep talking about a "pair of geckos"? The new Rattlesnake only has 50 bandwidth and a gecko requires 50 bandwidth. Don't you yahoos feel a little silly talking about the Gecko as if everyone is going to have access to them? For all we know it could be a tournament prize. Try to stay on topic instead of drifting into the realm of "what if blah blah blah". Can't you and Kaaldoofus just send pms to each other so the devs don't have to read your mindless blather? This thread wouldn't be half as long if you two had a lives. The devs would be thankful.
He said "single gecko"... And everyone is getting 3 geckos for EVE's birthday tomorrow. Warning: Sarcasm Above. |

Last Wolf
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Posted - 2014.05.13 12:59:00 -
[63] - Quote
They should re-re-do the Snake into a dedicated drone boat now that we have a dedicated missile boat. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |

Last Wolf
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Posted - 2014.05.13 16:10:00 -
[64] - Quote
Priestess Lin wrote:Wait untill some of these forum dwellers finally get to try out what they have been mentally masturbating over for the past couple of weeks. The paper dps-centric fantasies will be shattered by the reality that heavy drones still suck, and there are better pirate faction battleships for sniping. There will be no reason to fly a Rattlesnake other than the novelty of using 2 drones instead of 5.
Lets look at what the Rattlesnake is losing again, shall we?
- 400m3 drone bay -+50%missile velocity bonus - +50% drone bonus damage and hp on on light and medium drones
And gain. +1 launcher +50% missile damage for thermal and kinetic only.
5 drone are better than 2, and the increased reliance on missiles for DPS means much greater susceptibility to e-war. The nerfs are greater than the buffs to a ship that was already considered to be UP.
Why do Guristas have to be the victims of CCP attempts to reduce drone numbers instead doing it to the infinitely more popular Dominix?
The Guristas are very unique already and these changes make no sense at all. How many drone boats are there that have a missile velocity bonus?
Very poorly thought out changes if you ask me. Do the right thing and take it back to the drawing board or you will just have to change it again.
The ship could fit 2.5 flights of heavies and 2 flights of lights before. It can still fit 2.5 flights of heavies and 2 flights of lights. It is getting almost double its current missile DPS, which more than makes up for the 30-40 dps the light drones lost. It is no more susceptible to e-war that is was before.
Unless you fitted your rattle to spew torps to 40km with heavy ECM drones, the new rattle will do everything it used to do, even better. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |

Last Wolf
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Posted - 2014.05.13 19:37:00 -
[65] - Quote
I love Priestess Lin's bi-polar tourettes disorder. Where she flames and cusses you for disagreeing with her, then 30 seconds later edits her post to make it somewhat civil. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |

Last Wolf
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Posted - 2014.05.13 19:54:00 -
[66] - Quote
stoicfaux wrote:Priestess Lin wrote: The fit is Torpedos with 1 target painter, giving you greater dps against Battleships than cruise missiles. With this fit I have a 30000 hp shield tank with ~187hp per sec shield regen.
You're running a passive fit? As in no Rigors? Only three DPS mods shared between drones and missiles? For missions? Uhm... okay...
I think I finally figured it out. She doesn't want her afk rattlesnake set-up nerfed. She probably multi bots 2-3 accounts while at work all day and this might actually rain on her parade. She needs that 400m3 drone bay to spit out more drones that go pop while afking. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |
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